![]() ![]() Mazin then added: “To the extent that the storylines move people to rage, confusion, or disappointment or anger. So how do we make the best TV show version of that story? That’s the problem that we wrestle with every day.” How they react is how they react, that is completely outside of our control. However, Druckmann explained that he isn’t in control of how players will react, and with the HBO show set to adapt the events of The Last of Us Part II, he won’t be creating the story with their feelings in mind: “I guess, to go back to the earlier quote from Craig, which is like… I don’t care. ![]() Any way you cut it, these were bold story decisions, especially for one of PlayStation’s heavyweight exclusive titles. Many took issue with the early-game death of original protagonist Joel Miller, as well as developer Naughty Dog’s choice to switch from Ellie to a different playable character, Joel’s killer Abby, halfway through the narrative. The Last of Us Part II, which launched three years ago this June, was subject to mass criticism from some fans upon its release. ![]() Spoilers for Part II are in this article. The Last of Us Part II director Neil Druckmann has commented on its story’s backlash once again, and this time, he spelled it out plainly: “I don’t care.” The creator’s thoughts arrived as part of an interview with GQ, where he and The Last of Us HBO series co-creator Craig Mazin touched on their plans for the show’s next season. ![]()
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